Join us for the San Francisco Net Tuesday on September 9:
Involver: How Nonprofits Can Create Video Campaigns for Social Networks.
StuffBee aims to promotes “give and take” on Mobiles
StuffBee gives the opportunity to anybody having redundant objects to avoid trashing them by meeting other persons in need of those objects within the same geographic area, thanks to their mobile and Internet.
Benefits are multiple: increasing interaction between unknown persons, save time and money, avoid recycling.
At first sight, this project may seems exactly the same as "Freecycle Cellular Osmosis" but the application is operational and the project scope is broader:
- Deploy the ultimate "give & take" application in hands of 3 billion users.
- Broadcast the free object database created by mobile users with existing "give & take" websites to unify users of Internet and Mobile communities.
- Help bulky object departments to broadcast reusable stuff to persons living within the publication area instead of recycling usable objects.
- Help local humanitarian associations by increasing visibility of available items and give a better service to people in need.
StuffBee has been designed initially for Android mobiles. It will soon be ported to all other mobiles.
StuffBee is operational and shows an attractive, compelling, multithread design optimized to offer a rich give & take user experience.
Languages available are English and French.
In June, StuffBee will feature 10 Languages scaled to a total of 70 languages in September.
The internet will osmose into the cell phone. Many internet transactions could easily be done on a regular cell phone using text messaging & other nifty mapping etc tools.
Freecycle.org: n. 1 a web community which enables people to give items away in their local community rather than to throw away these items of little or no monetary value. 2 a global gift economy which keeps hundreds of tons a day out of landfills.
Cell: n. 1 the most basic unit of life surrounded by a thin membrane which enables the absorption of nutrients. 2 a mobile phone requiring no cord or computer to connect with other members of ones community.
Osmosis: n. 1 the passage from one medium into another through a thin membrane such as the wall of a cell so as to equalize the concentration on both sides of the membrane. 2 an apparently effortless absorption of ideas.
The Freecycle Network current enables millions of members to effortlessly exchange items for free in 85 countries. 100% of all exchanges are limited to the medium referred to as the "internet." The concentration of activity is extremely high.
The other medium is the cell, or "mobile phone." This medium has a concentration of gifting of 0% and is an vast & undeveloped medium protected by a surprisingly thin membrane from the “internet.” Oddly enough, this medium is highly fluid and has become naturalized on every continent and is much more widespread than the so-called "internet" medium.
Nearly every humanoid carries such a medium on their person, not only in the more developed "Western" biome, but also in virtually every varying and developing micro-climate and biome on the planet. In fact 80% of all phones in Africa are “mobile phones.”
This project seeks to enable a penetration of the thin membrane which separates the cell from the highly concentrated medium which is this internet. With careful treatment and web/cellular engineering we believe that we can bring about a concentration shift to 50/50.
By enabling the cell to assume the functionality of the net, a viral expansion and dissipation is achieved of what may then become a truly “global gift economy.”
mashup catalysts: n. pl. 1 Coding which enables offering of items and their receipt directly via cell phone in interaction with Freecyle.org and other local cell phones. 2 Linkage to existing mapping functionality which then provides directional input on the cell phone to guide the humanoid to the local gift pickup location.