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Fearless City Mobile

Challenges Entered: 

Introduction

Fearless City Mobile is the mobile technology piece of a larger grassroots effort to build the W2 Community Media Centre for our inner-city Vancouver neighbourhood. Fearless represents the effort of our residents working together to break the digital divide and learn about appropriate technology to ovecome marginalization and support self-representation. Our neighbourhood is referred to as "four blocks of hell" by the corporate media which uses us as a feeding ground for sensational voyeuristic coverage of our national public health crisis. Long standing problems include more than one thousand people homeless, widespread injection drug use, and an outstanding public inquiry into the murdered and missing women.

 

Solutions

Fearless April filming at Insite bash on E Hastings

So what can mobile phones do about this crisis? Fearless is on the cutting edge of socially inclusive, creative-use-of-technology initiatives globally. Fearless City Mobile brings together to create longterm change by handing the means of representation to our neighbours, peer-to-peer, one neighbour at a time. We work with technology companies and web developers to support our work and share skills, funds, and strategies. We work with residents and activists to share access and support community generated media production. When the world comes to Vancouver for the 2010 Olympic and Paralympic Games, we will have a searchable database of people's stories and documentation of key events, as well as geo-tagged rich media live streaming from throughout the neighbourhood at any given time.

Using Mobile Challenge Funds

  1. Build a mesh network with 20 nodes
  2. Redistribute 40 wireless handset devices
  3. Train 40 DTES residents to make a total of 90 mobile human rights documenters
  4. Install live screens in public spaces (at 8 sites) connected to the Fearless social media platform

Implementation

With the mesh network and live screens in place in public spaces, our residents and mobile documenters will have secure access to tell the story of the community in change; both the stories involving gentrification, police abuse, violence, and vigilantism, but also the stories of cultural survival and hope. Distribution of handsets and peer training puts residents into the position of control of their representation, in an environment pitting media giants, land developers, and politicians against community control. With free and unregulated access to sharing live streaming geotagged content, Fearless City provides a critical tool in documentation of human rights abuses, and leverages the media landscape to support community-based solutions as presented in local press conferences, community cultural and political events, and individuals expressions.

We will put into immediate action any contributions from the UC Berkeley Human Rights Center Mobile Challenge, as well as leverage contacts and new tech partners from NetSquared and Techsoup Global. Fearless City Mobile has been operating for about 18 months and has dramatically ramped up engagement in the neighbourhood, testing of mobile streaming and mapping technology, public participation using mobile engagement at live events, and experimented with mesh network technology. This past year has been a good training ground for us as we adapt our community organizing and social justice work to get involved with technology to build a communication infrastructure. A television report profiling the Fearless City Mobile work can be found here.

With an investment from the Mobile Challenge we will be able to complete the mesh network to ensure ubiquitous network access, distribution of wireless handsets to community organizers and resident journalists, and complete the www.fearlesscity.ca website. At present we do not have the funds to complete this, and are eager for the support of the Netsquared competition to realize this vital mobile technology infrastructure piece. The timing could not be more crucial with only 10 months until we see the eyes of the world peering in on our inner-city neighbourhood as we host thousands for the Olympics including thousands of accompanying journalists.

Collaboration

We have relied on a collaborative approach of building Fearless City using a network of mobile activists and developers. An example of this was our conference within a conference at Northern Voice, supported by Mobile Muse 3 and the DTES Community Arts Network Society, in which we provided a day-long stream of 10 mobile workshops. For this we brought up our allied project VozMob from Los Angeles in order to advance our mutual projects and share and exchange tactics and successes with using mobile technology with marginalized populations within a so-called "First World" inner-city environment.

Carrying on our tradition of mutual reliance with other artists and activists using mobile technology, in June 2009 we will host Antoni Abad and Megafone/Zexe.net in-residence to support Fearless City Mobile and our engagement and training of Aboriginal youth from our neighbourhood. Our Downtown Eastside neighbourhood has the highest number of displaced First Nations Peoples in Canada, with youth making up the fastest growing demographic. Antoni's residency and training work will advance the objectives proposed in this UC Berkeley proposal. Both the VozMob and Antoni Abad partnerships are examples of how we scale up and disperse what we know and share open source technology solutions to other inner-city communities in North America. Following our June work, we will extend our mobile tactics to inner-city Aboriginal youth in Calgary and Toronto during 2009.

About W2

Fearless City Mobile is the first project to hit the ground running from a dedicated crew of volunteer workers building the W2 Community Media Arts Centre in the neighbourhood. W2 will open in the Fall 2009, as a 14,395 sq ft not-for-profit space for our participants and the broader community to extend these accomplishments and solidify them as community-controlled infrastructure. W2 is designed as the first crossmedia centre in North America, and will include a home for Fearless City Mobile, and push interactions between mobile platforms and a community FM radio station, web TV, community cable TV, cafe, performance centre, gallery, digital and letterpress print shop, youth media lab, and disability arts studio. Details are available at our community social networking site www.creativetechnology.org

The task of developing this W2 community media arts centre has been a lived and actualized movement by Downtown Eastside residents since 2005. While the process of planning the space with the City of Vancouver has gone on for four years, the constituency behind W2 has persevered and developed its capacity involving marginalized artists and neighbourhood residents. This process has demonstrated both the vision and strength of the Fearless crew and W2 organization, as well as the appetite and desire of DTES artists and residents and local technologists to impact and animate technological innovation, participate, while supporting community and economic development. W2 and Fearless have worked with local technologists and progressive entrepreneurs to create a local ICT Cluster, and includes such companies as Raincity Studios, and progressive web of change and open source activists.

 

About Fearless City

Since 2008 Fearless City Mobile has been conducting research and mobile technology engagement events in the community. Fearless is a project with a demonstrated track record and people watching our work from other cities can have confidence that we will continue to ramp up and complete our proposed tasks within the next 10 months. We list this roster (below) to share our experiences, but also demonstrate our capacity and track-record, as we finish our infrastructure pieces in time for the Olympics in February 2010.

Fearless City Mobile has programmed a series of live events in and around our inner-city neighbourhood while supporting daily production of community generated media and media artwork. Mobile Media Labs have taken place every week throughout 2008, promoting a peer-to-peer training methodology and sharing both learning and practical implementation and paid work experiences. Workshops on a range of topics were held and scheduled in a sequence which builds skills parallel to the many events and research projects conducted throughout the year. Examples include: mobile sound gathering, geotagging data, mobile uploading, in-camera edits, open source strategies, working with drupal, camera techniques, lighting for mobile video production, overcoming the user interface, primer on mobile technologies, Web 2.0, blogging, and more. Workshop mentors and teachers included some of the most advanced artists and technologists working in mobile technology: Roland Tanglao, Kris Krug, Mo Simpson, Scott Nelson, Lorraine Murphy, Amy Kazymerchyk, Irwin Oostindie.

Mobile Media Labs took place at a street centre for marginalized and street-entrenched DTES residents where they are provided skills or employment training, peer support, referrals and laundry and coffee services. More sessions took place at a mental health cultural centre where artists informed by mental health, trauma, and sexual abuse survivor issues accessed weekly support sessions learning about mobile gear, writing, blogging, and social networking. Other sessions have taken place at a local housing cooperative community room. More than 20 workshops have taken place and fifty DTES residents trained through the program. An additional 40 will be trained during 2009.

In 2008, we participated with local open source technology activists to help advance hopes of building a neighbourhood mesh network using Meraki network of nodes. Plans were blocked when Meraki changed their terms of use, and no alternate system was put in place, and Fearless focused on other short-term priorities. We are now looking at redoing the mesh network with a new technology solution and putting it in place in the summer 2009.

Project Details
Project Assessment
Financial support: 
Project has financial support
Sustainability Model: 
Funds received from HC UCB will be put towards the building of the mesh network infrastructure. Once the infrastructure is in place future funding will be needed for occasional maintenance and troubleshooting and continued programming for use of the network and any technology developed within the community. Since we are a non-profit organization, we will be relying on the donations of individuals, local companies and corporations (such as the campaign we ran over Christmas to collect used cell phones). Also we will be seeking funds from social change and mobile competitions over the course of the next year. Programming and use of the mesh network does not have a user-pay or revenue stream attached to it. This is a free service specific to sharing and publishing local stories and perspectives.Despite the reliance on free/no barrier access, Fearless City Mobile does cost to manage and operate. By housing the project in W2, we are able to access staffing and admin resources to ensure the project growth and sharing with other jurisdictions and communities nationally and internationally.Fearless is also exploring more research and testing opportunities which can support participant involvement and contract staff. Our cultural programming encourages the development of applications from our community members. We value open source tactics, so that applications can be continually built upon by the community for the community, in hopes to create more use cases for the mesh and opportunities for further strategic programming for Fearless City Mobile. In the coming 24 months, we anticipate working with Nitobi (Vancouver) to create Android apps which will go along with our Fearless City handset distribution, by enabling anyone to repurpose a handset and install a common Android user interface. Fearless City Mobile also generates contracts for streaming mobile video services. With the new mesh network we will introduce mesh networks into our meeting and event media services operations, so that ocassionally through the year we will secure a paid contract for our participants to go in the field and receive paid work to employ our system. These revenues (approximately $5,000 in 2009) will help ensure our contractors' wages and system maintenance and upkeep is sustained.
Expertise needed: 
Technical Expertise: <ul><li>Determining the optimum mesh network infrastructure and implementation</li><li>Designing a software system for public screens and content management for submissions from the community</li><li>Maintaining and upgrading the network</li></ul>
Management Expertise: <ul><li>Organization of the rollout plan for the wireless mesh network</li><li>Scheduling an optimum training course to foster community capcity to begin internal training </li></ul>
Project goals: 
The highlights of our project from inception to next steps. Coming upMesh network with 20 nodes [July - August 2009]Redistribution of 40 wireless handset devices [May - August 2009]Train 40 DTES residents (to make a total of 90 mobile human rights documenters) [April - October 2009]Install live screens in public spaces (at 8 sites) connected to the Fearless social media platform [December 2009 - March 2010] The past year Raw Materials: March 6, 2009Partner: Society for Arts &amp; Technology (SAT), Montreal.Audience members were connected to each other through fibre optic cable between Montreal and Vancouver. Streams from mobile camera operators from the venues and other inner-city locations were remixed by Vjs and projected onto a custom built mosaic screen. Scenes and stories blended and mixed together to create a tableau of two inner-city neighbourhoods undergoing massive change. The technology involved a web platform for using live user generated contents as raw materials for public audiovisual performances. This is a prototype event as W2 and S.A.T. embark on the frontier of telepresence environments. It also deliberately pushed the boundaries of mobile-conectivity with audiences typically passive being put in control by generating MMS/SMS messages for display to their peers in the room and across the country. These test events will become genuine infrastructure as live screens and a mesh network are rolled out in 2009. Streams of History, February 7The project used a community engagement strategy to introduce mobile videographers to places and people in the Downtown Eastside. 20 sites were used for live streaming of critical historic re-enactment and reportage connecting the areas working class history to the present day. A Community Walk website was used as placeholders for the twenty locations. The site selection was based on The Working Class History Walking Tour of the Downtown Eastside produced in 1990 by the Simon Fraser University History Department.Studio XX Residency with Bérengère Marin Dubuard (Beewoo), November 2008Montreal New Media Artist and Studio XX Production Director Bérengère Marin Dubuard (Beewoo) collaborated with women from Fearless City Mobile in the Downtown Eastside. This intensive residency explored feminist interventions, the class realities of differing Vancouver neighbourhoods, and repurposing of interactive &amp; mobile technology. The residency trained women in open source multimedia software, collaborative Web tools, mobile videography, locative media, real-time video processing, and VJ performance. A video document can be found here.Fearless City Mobile at the Heart of the City Festival, November 2008Fearless enacted a mobile media archive of stories about the past, present, and future of the neighbourhood. Mobile documenters were located at various sites, with a Wimax-connected live screen (solar battery-operated 48" flat screen mounted to a shopping cart) revealing the live stories being told from other points in the neighbourhood. The 3 live feeds (at any one time) were also simultaneously available on the homepage of our drupal-powered Fearless City website. Mobile Souls &amp; Digital Shrine, October 25, 2008&quot;If the dream is a translation of waking life, waking life is also a translation of a dream.&quot; (Rene Magritte). Mobile Souls was a montage of live streaming video at the Parade of the Lost Souls, a popular Eastside night-time parade and festival, attracting 25,000 people. The event is a lively commemoration of the cycle of life and death, and of facing fears in order to live life to its fullest. Mobile cameras were intermingled with costumed stilt walkers, jugglers, dancers, and musicians through a walking procession. Our participants and the general public were encouraged to send text and images with their mobile devices, which were then aggregated. This raw material worked as a montage projected on a 16&#39; live screen on a street corner and animated by live shadow puppet performers. A second public mobile intervention pushed new media frontiers with a Digital Shrine in a nearby park. The public was solicited during a 2-week window prior to the event, and at the event, to send SMS and MMS messages for use in a 10&#39; video projection serving as a shrine. The public sent images and messages to a dedicated phone number. W Stories mobile video production, October 2008W Stories is a 8:25 minute video compilation revealing people&#39;s memories and exeriences with Woodward&#39;s in the DTES. Facilitated by Moira Simpson, National Film Board DTES Filmmaker-in-Residence, these digital stories came together as a mobile media archive (shot on Nokia N95 and N77 cameras) of stories about the past, present, and future of Vancouver&#39;s Woodward&#39;s landmark. Technical and training support was provided by Moira Simpson to three participating artists at Mobile Media Lab sessions. Produced in association with DTES CAN and Mobile Muse 3, the video was recently aired on local cablevision to 600,000 homes. This is a Vancouver first with a mobile-shot video airing on primetime TV.Mobile Swarm, September 5, 2008Mobile Swarm engaged residents and visitors alike in creating architectures for communication and furthered dialogue around artistic and cultural showcases in our neighbourhood. Mobile Swarm took advantage of the fact that the SWARM 09 Festival of Artist-Run Culture brought thousands into our neighbourhood, and with a demographically more affluent participant base packing smart phones, it afforded us an ideal test population to engage in testing our technology and strategies. A mobile live screen received and publish SMS messages, allowing the public to comment upon the artworks and environments of various galleries and local life. The live screen was mounted on a shopping cart, a fitting infrastructure in this poor neighbourhood where shopping carts are a common vehicle and source of transportation and storage for people. More than 200 messages were received. We are replicating it (with both SMS and MMS) in Ottawa, Canada on April 21, 2008.Community Festivals, August 2008Our vision for documenting festivals was to give Fearless participants with live work experience in crowds and streaming or documenting happenings. we captured the 31st Annual Powell Street Japanese Heritage Festival and the 2nd Annual Fearless Festival. Participants reprepresented the project at a display table, conducted outreach, and gave demonstrations of mobile video technology. Videos were uploaded onto the Fearless City website from the table. The relative immediacy of the approach to working with the available technology for this project took participants one gradual step closer to working in live streaming environments.Velofusion, June 27, 2008Eight Nokia N95 handsets were installed on the front of bikes during a mass act of civil disobedience involving 2000 bicycles on Vancouver streets and bridges. Streams were captured and sent via internet to a venue where our crew projected the streams and remixed the source material using Modul8 software, alongside Djs and live musicians. The simultaneity of the images—both live captured and remixed—provided a dramatic collective experience which was both one of witnessing history and being a part of the public intervention.Car vs. Bike, June 15, 2008Presented live GPS tracking and video streaming from Nokia N95 handsets to a live screen at a public festival (Commercial Drive Car Free Day). We staged a race between a bike and a car throughout Vancouver providing live location-tracking and video feed for display at a live screen, and online. Technical challenges included avoiding carrier data charges and use of alternative technology for sending data to web, namely a Wimax backhaul connected to a mesh wifi bubble. The bike featured a trailer housing a large battery and voltage inverter providing standard 120v power. This powered an Inukshuk Wimax router connected to a mesh wifi router providing a wifi signal to Nokia N-Series phones. To retain an alternate and autonomous infrastructure, solar power was used for the public display and live screen. The experimental use of the technology was exposed to a large public (approximately 20,000 people attended the event) and the gaming nature of the video presentation ensured it was accessible.
Identified Obstacles: 
We have more than one year in developing this project and the immediate goals as proposed for this Human Rights Challenge. We have faced obstacles in lack of funds to maintain staffing levels and honorariums for participants, lack of funds for Canada&amp;#39;s exhorbitant data plans for mobile devices, partnerships that broke down to varying or conflicting objectives, and technology (such as Meraki) that became unusable for our immediate needs. So, we feel prepared for more obstacles, but prepared and ready to succeed. We feel we have ironed out the bugs, so to speak. We are ready for this Challenge and ready to make Vancouver&amp;#39;s marginalized and misrepresented residents speak for themselves whilen the world is watching.     We are then ready to document this work and technology, including providing user manuals, to share our achievements globally.

Vote for Fearless City Mobile Project from VANCOUVER, B.C. CAN

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