Building community in your area? Check out the newly-launched Community Organizers Handbook! Everything you need to start and grow a NetSquared Local group or any other community-powered program.
The European Congress of Culture that just ended in Wroclaw, Poland, has been one of the most important European events during this year’s Polish presidency in the EU. Run with impetus, packed with intellectual and artistic personalities, the congress made an attempt to highlight Europe's most important art initiatives. What about this cultural project could be interesting in the context of the NetSquared Community?
We've called upon our members in TuDiabetes and EsTuDiabetes to share the story of their lives with diabetes in creative ways. One of those initiatives was called Diabetes Supplies Art, a project through which members built their own pieces of art with their used (and sometimes unused) diabetes supplies.
We took some of the best submissions and created this video to help shed light on the challenges that people with diabetes live with around the world.
The European Cultural Foundation is an, "Amsterdam-based foundation that stimulates and promotes cultural cooperation and strong cultural policies across the broader Europe and its neighbouring regions." The ECF created Rhiz.eu, a social networking site for artists, journalists, filmmakers, writers, photographers, funders and arts organizations, to celebrate cultural diversity and to facilitate connections between cultural communities. The site is part of the Foundation's activities leading up to (and going beyond) the 2008 European Year of Intercultural Dialogue.
Have you tried Rhiz.eu? How did it work for you?
Hi all! I haven't written in a year! Mostly because I was inbetween jobs. But, I have just started a new job at the Monmouth County Arts Council in New Jersey. I'm the new communication director and have come in at a great time. The organization is looking to redesign their website and I'm going to be a big part of that effort. I'm extreemly excited and am formulating ideas, I would love some feedback, check out what we have at www.monmouthartscouncil.org. it's very web 1.0 and I'd like to make it as dynamic as possible. What tools are practical for an arts organization like ours?
Hello Friends of ManorMeta!
It's true...we're moving! Our Better World Island location became too small for our crystalline sanctuary and we wish our friends at Care.org and the Better World Scouts the best wishes as they build amazing aid and activism efforts inworld. We will continue to be active scouts and offer you AMO Island as a resort alternative for visionary communities in development around the world.
I ran across a blog/project last month that I thought might interest Net2 folks, E-Artcasting: Sociable Technologies in Art Museums (English + Espanol). According to the blog's profile, it is produced by a group of Fulbright Scholars from around the world, and is directed by Pilar Gonzalo. In addition to a blog, they also have a wiki, a Flickr stream, a del.icio.us account, and a Listible list.
The featured articles in the August 28th issue of Monday Developments, a publication of InterAction, are about using art, media and technology to promote international development. Their online resource page is full of links to related books, web sites, reports and articles about blogging, podcasting, RSS feeds, tagging, mobile advocacy and wikis (including some links to NetSquared and Tech Soup!). You can download the whole issue by clicking here.
"SF0 is a collaborative and immersive game set in San Francisco. The goals of play include meeting new people, exploring the city, and participating in creative non-consumer leisure activities."
The game seeks to be an open structure, a context for interacting with the city and the people who live in it. Players are asked to engage in a variety of collaborative activities (also known as "tasks") relating to different aspects of city life. They are also given the opportunity to create activities for other players. Although the game interface is web-based, actual game play almost always takes place in the real world.
The site combines elements of social networking, blogging, messaging and file sharing to produce an effective mechanism for collaborating on projects of any kind.
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